Eagle Dynamics News

New DCS Openbeta changelogs and development updates
In our ongoing commitment to provide a seamless and unified experience to all, we will be moving away from the traditional Stable and Open Beta builds. Starting with the upcoming release, DCS will transition to a single, unified version. This move aims to streamline the update process, reduce fragmentation, and ensure that all pilots have access to the latest features and improvements simultaneously. This unified approach will not only simplify the user experience but also allow for more efficient development cycles, fostering a more cohesive and connected community. Your feedback has been invaluable in shaping this decision, and we are excited to embark on this new journey together. Continue reading...
Our third party partner Miltech-5 is pleased to share a progress report on their DCS: Bo-105. This module promises to bring you a truly authentic light utility and reconnaissance helicopter experience. Please stay tuned for more details, and take a look at the Development Screenshots below. Continue reading...
The DCS 2024 Lunar Sale is here with a wealth of spectacular deals. Explore these limited-time discounts on some of our finest modules that kick off an exciting year for DCS (from 7th February 2024 until the 18th February 2024). Don't miss out on this chance to expand your hangar! Continue reading...
The DCS: F/A-18C is undergoing significant improvements to its flight model and flight control system. These improvements center on F/A-18C landing behavior, landing gear articulation, using altitude autopilots modes, engine response times, and the automatic carrier landing system. Please read about all the new features and improvements we have been working on below. Continue reading...
The Flaming Cliffs 3 aircraft are receiving a free PBR texture update. Please make sure to take a look at the improvements to the J-11A Flanker B+, Su-27 Flanker, Su-33 Flanker, F-15C Eagle and A-10A Warthog in the latest update of DCS. We look forward to your feedback, and if you haven’t already seen it, please check out the Flaming Cliffs 3 upgrade video Continue reading...
In the most recent DCS update, Ugra Media has meticulously fine-tuned the DCS: Syria Map, embodying a commitment to precision and realism. The latest updates promise to immerse you further into this digital battlefield, enhancing both aesthetics and functionality. Please make sure you update to the latest DCS version to enjoy this and all the other additions and enhancements! Continue reading...
In this OB update, we are introducing a multi-threaded version of the DCS for the first time. DCS Multithreading FAQ: https://forum.dcs.world/topic/320618-dcs-multithreading-faq/ Please note that this is still a beta and may contain bugs and glitches. Introducing new campaigns: DCS: Mosquito FB VI - V for Victory Campaign by Reflected Simulations DCS: AV-8B Kerman Campaign by Ground Pounder Sim DCS: F/A-18C Inherent Resolve Campaign by Looking Glass DCS World Rain in cockpit fixed on numerous modules Added LODs to Hangar on Caucasus Map Runway craters cause no damage to aircraft taking off/landing - fixed Weapons. AGM-84. The minimum launch altitude has been reduced to 200 feet AI Aircraft. B-17G. Ailerons are deflected as flaperons...
DCS World MT. Created a special MT mission uploading mode decreases mission opening time MT Export viewports corrupted - fixed MT. VR, Aircraft are missing cockpit tooltips - fixed MP. Crash when trying to control static via command panel - fixed MP. Crash when 052B Destroyer use target lock - fixed MT.Random stretched cockpit/resolution - fixed МТ. Hypoxia effect visual is broken - fixed Fixed: Smoke and craters from explosions flicker and lag in TV Mode of Targeting Pod Flaming Cliffs 3 by Eagle Dynamics MT: flankers DL displays all targets at same speed and height - fixed DCS: F-16C Viper by Eagle Dynamics Fixed: TGP TV picture has extremely high brightness lvl DCS: A-10CII by Eagle Dynamics Quick Start missions A-10C II...
DCS World Current User Aircraft Mods crashing in Multithreading version - fixed RWR stops registering SAMs with multiple users - fixed Scripting: fixed crash on output to log with formatting symbols - fixed MT. Crash when aircraft was removed immediately after its spawn - fixed MT Supercarrier. Signal wands lights and Hold back bar invisible - fixed Continue reading...
DCS World Multithreading. Fixed many small and large issues. F10 map. Added direction and speed vector to aircraft and help symbols. F10 map. Add tooltips to new icons. F10 map. Add Show/Hide buttons for labels. AI ground units.AA Unit stuck after firing - FIXED.. AI ground units. Distance error for the sights with laser rangefinder corrected. AI ground units. User set invisible receives no RWR warnings from SAM. AI ground units. Fixed accuracy of KS-19. Ground units. Units dying with agony do not burn after explosion - Fixed. Ground units. George EWR radar no response - Fixed. ME Setting ‘COLD AT START’ now working as intended for FLIR rendering. Not selecting this option will allow units to have infrared signatures at mission start...
Introduced a new map module DCS: Normandy 2.0 DCS World Fixed a core's layout on AMD processors like AMD Ryzen 9 7950X3D (core group with lesser L3 cache size now used by IO pool only) Scripting. Added world.removeJunk. Taking volume as first arg, returning amount of deleted objects. Volume declaration is same as for world.searchObjects. Usage: local volS = {id = world.VolumeType.SPHERE,params = {point = {x = -303780,y = 5,z = 629149},radius = 1000}} world.removeJunk(volS) VR Mask in native OpenXR is upside down - fixed F10 map. Draw function setMarkupTypeLine only works once in a mission - fixed Crash on EagleFM - fixed MP. User don't get any notification on connect to a full server - fixed Weapons. Kh-29 missiles loft down after...
DCS World New WWII missions in the following formats: FWAF, Single Player and Multiplayer DCS: Bf 109 K-4 Kurfurst by Eagle Dynamics Updated weather and clouds for all Bf109 Training missions DCS: Mosquito FB VI by Eagle Dynamics Added missing Mosquito SP missions DCS: Combined Arms by Eagle Dynamics WWII Combined Arms Mission – FAC Driving M8 Greyhound version Campaigns Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations Normandy 2 update compatibility Cutscene added Mission 2 target changed to Paris Mission 5 target changed to Portsmouth New briefing and kneeboard visuals Skin updates More accurate speeds & formations Smoother triggers More realistic Weather P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected...
DCS World MP. Added a real-time procedure for checking the required modules in mission loading MT. Triggered text doesn't appear at some multimonitor configs - fixed Radio messages move to the side in multi-monitor configuration - fixed MT. Bullet impacts create many craters and large FPS hit - fixed MP. DS. Crash seems to be related to fonts in overlay borders - fixed Continue reading...
Introduced new campaign: DCS: F/A-18C Flaming Sunrise Campaign by Sandman Simulation DCS World Fixed H-6J GDJ-IV1 MER6 adaptor model. Added smoke from vehicles and some static objects based on health, this means as a vehicle takes more damage you may see different levels of smoke giving you a better idea visually if you did any damage on that last run in. ME. Info window expanded with opportunity to auto or selectively rename the units in the group. Press the “question” mark button next to the Group Name field. It was added earlier but not mentioned. MP lobby. Select Role dialog now shows the name and IP address of the current server. The “Favorites” interactive star is also presented for convenience. Double-clicking on the IP...
Introduced a new map module: DCS: Sinai DCS World Infantry no longer smoke when injured or killed ME. Weather widget: Broken alignment. Not enough space for strings - fixed Ships. Arleigh Burke aft launcher is missing the 'boom' sound when the SM-2 missile is fired - fixed ME. Mission Editor freezes when creating a new group - fixed AI Aircraft. AV-8B. Incorrect deck landing and takeoff in some cases - fixed AI Aircraft. AV-8B can't take off from FARP and sea shelf objects - fixed GUI Error when try to select track in some cases - fixed Ground units. In some situations, the collision of a bullet and a unit is not registered - fixed. MP. Server CTD if the client is destroyed due to a trigger and the client leaves the server - fixed...
Early Access Launch of the DCS: F-15E by RAZBAM DCS: F-15E Top Tips Radar channels are modelled, so if in MP all are close together and on channel A, then they will see interference that looks like jamming on the radar - they need to deconflict channels. PACS - All none smart weapons have to be manually input into the jet on each in game rearm. Mic switch needs to be set to "on" to communicate with ground crew - default it is off. A/P button on the UFC keypad not only shows the autopilot menu, but also enables autopilot. If they want to just look at the menu, then use the UFC PB9 from the main menu. (This is correct behaviour) LANTIRN pod will prohibit laser use above 25kft - intended behaviour. LANTIRN Pod has only FLIR function, no...
Introduced a new campaign: UH-1H The Huey Last Show Campaign by SorelRo DCS World MP. New feature. Slot types filtering feature added to client MP. Server restart leads to client being timed out or client DCS hang - fixed MP. Key combo does not work in the role selection window in MP - fixed ME. New feature “copy settings” button. You can now copy settings and properties between aircraft in your group, different groups, or all of the same type of aircraft on the map. ME. GUI Error when try to create new payload - fixed ME. GUI Error when try to open fuse adjustment panel in some case - fixed ME. GUI Error when try to Copy settings in some case - fixed AI ground units will now attack enemy trains AI ground. The cause of collision and...
DCS World Weapons. AIM-54 loft trajectory adjusted MP. Fix scrolling to own slot if filters were used before select role dialog was closed Fix coalitions passwords feature DCS: F-15E Suite 4+ by RAZBAM Simulations Fixed: Crash when OFF Missile is selected when in GUNS mode. Fixed: Crash when activating the A/G radar Fixed: Crash when selecting SEL BIT after jettisoning wing pylons Fixed: Corrected engine start and shutdown sounds not playing for AI F-15E Fixed: Corrected engine sounds not heard from other F-15E aircraft in multiplayer Added: Rear Cockpit MPD/MPCD display program Added: Livery Dragon Betty II. Added: Livery 494th AF00 Low Vis Combat Livery. Added: USAF AF86-183 "Number 1" Livery Added: MAN 2 default release...
Introducing multicrew functionally for DCS: Mi-8MTV2 Magnificent Eight by Eagle Dynamics Introducing warehouse management functions for DCS: World Scripting Engine New campaign DCS: Mi-24P The Border - Prequel by Armen Murazyan DCS World Added warehouse management functions to DCS: World Scripting Engine: airbase:getWarehouse() warehouse:getInventory() Warehouse.getResourceMap() More about them here: forum.dcs.world/topic/332300-warehouse-control-functions/ (Thank you to Grimes for initial testing and feedback and overall creative multiplayer and mission content creators community for driving us forward) WWII Assets pack. Fixed. If WWII assets pack is absent, its units show a black Encyclopedia page New feature. Added F10 Map...
DCS World Crash DCS_server.dll - fixed Crash on trains in some cases - fixed DCS: Mosquito FB VI by Eagle Dynamics Mossie Normandy Railhub mission updated for Normandy 2.0 Continue reading...
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