RU / OPFOR SA-2 Guideline (RWR: 2)

This is a unit of the Russian Federation - Russia (RU)
Status
The first post in this thread is a WikiPost, and can be edited by anyone with the appropriate permissions.
//Public Intel-Report
Last updated: 20230812

RWR: 2
THREAT: MEDIUM-HIGH

NOTE: The SA-2 in DCS is also a late model upgrade, so it’s not an early Cold War / Vietnam version.

In-DCS Unit View:
1670611080417.png


S-75 Dvina (SA-2)
Originators Designation:
S-75
NATO Reporting Name: SA-2 Guideline
Fire Control System: Fan Song
Description: Soviet-designed, high-altitude air defense system, built around a surface-to-air missile with command guidance. Following its first deployment in 1957 it became one of the most widely deployed air defense systems in history. It scored the first destruction of an enemy aircraft by a surface-to-air missile, with the shooting down of a Taiwanese Martin RB-57D Canberra over China on 7 October 1959 that was hit by a salvo of three V-750 (1D) missiles at an altitude of 20 km (65,600 ft).[3] This success was credited to Chinese fighter aircraft at the time to keep the S-75 program secret.[4]

The SA-2 GUIDELINE is a medium to high altitude surface-to-air missile system. This two-stage missile has a large solid propellant booster stage fitted with four very large delta fins. The guidance system at an SA-2 site can handle only one target at a time, but can direct three missiles against a target simultaneously. Additional missiles can be fired against the same target after one or more missiles of the first salvo have completed their run. The warhead weighs 195 kg (130 kg of which is high explosive) with proximity, contact and command fusing available. At medium and low altitudes the kill radius is about 65 meters and the blast radius for severe damage is 100-120 meters. The maximum blast radius against a high altitude target is approximately 250 meters, due to the rarefied atmosphere. The weapon has an accuracy of 75 meters with the large blast radius compensating for system inaccuracies. The standard deployment pattern of a battalion site consists of six semi-fixed launchers, the Fan Song-B Fire Control Radar, 2x ZPU-2 AA artillery and 6 support trucks. Destroying the Fan Song-B will disable the entire system.


1691842556976.png


1691842565448.png


This system first gained international fame when an S-75 battery, using the newer, longer-range, higher-altitude V-750VN (13D) missile was deployed in the 1960 U-2 incident, when it shot down the U-2 of Francis Gary Powers overflying the Soviet Union on May 1, 1960.[5] The system was also deployed in Cuba during the Cuban Missile Crisis, when it shot down another U-2 (piloted by Rudolf Anderson) overflying Cuba on October 27, 1962, almost precipitating a nuclear war.[6] North Vietnamese forces used the S-75 extensively during the Vietnam War to successfully defend Hanoi and Haiphong against US bombing. It was produced in the People's Republic of China under the names HQ-1 (under licence) and HQ-2 (modified, named FT-2000A).

Specifications:
Max Engagement Range:30nm
Max Engagement Height:66,000ft
Min Engagement Height:300ft
Max Speed:M3.5
ECM Burn Through12nm
Warhead Weight2101lb

Defensive Maneuvers: Ensure a 2-ship minimum. 4-ship is recommended.

In the event of the SA-2 /S-75 obtaining a lock and launching a V-750 at you, your first course of action should be to attempt to visually locate the missile. This is done very easily as the SA-2 / S-75 leaves a huge billowing smoke plume as it accelerates towards you. Once you have located the missile place it on your 3/9 line (the beam) of your aircraft. Your next action will be highly based on what situation you find yourself in. If the missile has launched from long range then you can either drag the missile in the opposite direction and defeat it kinetically (the missile runs out of airspeed). Or you can perform a break turn into the path of the missile in an effort to overload the missiles tracking system (note this works FAR better at close range).You can defeat the missile by driving it into the ground by adopting a nose low attitude which cause the missile to vector downwards into the ground.

If Fan Song is active, target the Fan Song first to disable SA-2 engagement capabilities. Once Fan Song is destroyed - SA-2 is disabled.

If Fan Song is not active, target Flat Face to force SA-2 to utilize the Fan Song to begin "searching". Once Fan Song is online, take it out. Use baiting tactics if necessary. Track radar is priority.

DO NOT underestimate these buggers... It's not a Doppler Radar so notching wont be relevant. It's most likely possible to run the missiles out of energy, and to jam the radar. But if you're deep in it's envelope it can definitely get you. These are OVERMODELLED performance in DCS.

HARM+Cluster Bombs+Use ECM. Break Turn (6-7g)+Chaff/Beam/Below 2,000ft/Destroy FCR.
Flow away, up, down, as you crab sideways - go for the deck below the radar beam guiding the missile.

HARM ALIC Codes:
Fan Song Track Radar126
Flat Face Search Radar122
 
Last edited:
S-75-SAM-Site-PAVN-1966-1S.jpg



An SA-2 / S-75 site usually contains the following;
  • 1X “Spoon Rest” Search RADAR to provide early warning of incoming threats.
  • 1X “Fan Song” Tracking RADAR to lock and guide the V-750 missiles into the target aircraft.
  • KS-19 / ZSU-23-4 AAA guns for close protection of the site.
The tracking radar is said to be fooled via notching and chaff bursts of at minimum 4 per second. Chaff on its own is 3× more likely than normal to spoof the V-755. Missiles have no guidance of their own: defeat the track radar to defeat the missile. Missiles guidance is fairly stupid, and can be dragged into the ground. It is also completely unable to track targets at sub 300 ft altitudes, leaving it vulnerable to low runs.

In the event that a missile is fired at you and you either cannot locate the missile visually like what happened on MSN:303FG21823 https://www.v303rdfightergroup.com/...on-hedge-of-protection-phase-1.1029/post-3626 or bad weather prevents this you have 2 options. The first option is – much like the visual method – to drag the missile and defeat it kinetically. Secondly you can perform another slice/break into the missile path (hopefully the RWR will be illuminated giving you a rough direction of the Fan Song and thusly the location of the missile). Again You can defeat the missile by driving it into the ground by adopting a nose low attitude which cause the missile to vector downwards into the ground.
 
Last edited:
Status
The first post in this thread is a WikiPost, and can be edited by anyone with the appropriate permissions.
Top