Introduced a new map module DCS: Normandy 2.0
DCS World
- Fixed a core's layout on AMD processors like AMD Ryzen 9 7950X3D (core group with lesser L3 cache size now used by IO pool only)
- Scripting. Added world.removeJunk. Taking volume as first arg, returning amount of deleted objects.
Volume 'declaration is same as for world.searchObjects.
Usage: local volS = {id = world.VolumeType.SPHERE,params = {point = {x = -303780,y = 5,z = 629149},radius = 1000}}
world.removeJunk(volS) - VR Mask in native OpenXR is upside down - fixed
- F10 map. Draw function setMarkupTypeLine only works once in a mission - fixed
- Crash on EagleFM - fixed
- MP. User don't get any notification on connect to a full server - fixed
- Weapons. Kh-29 missiles loft down after launch - fixed
DCS: Mi-24P by Eagle Dynamics
- Improved: List of targets detected by Petrovich now dynamically updated, user just need to place a point on ground for Petrovich AI to scan and to get updates there is no need to repeat it now, Petrovich should update target list i nreal time with IFF and new targets progress.
- Improved: additional optimization of Petrovich AI routine for performance
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